Dragon Ball FighterZ Wiki
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Move List
Frame Data

Images sourced from the Dustloop wiki.

Power
 
A
Speed
 
A
Reach
 
B
Technique
 
A
Energy
 
A
Ease of Use
 
S
Android 18's stats from Dragon Ball FighterZ's official website.


Normal Attacks

Input Damage Guard Start-Up Advantage
Input L.png 400 Crouch
150px A quick shin kick.
Input L.pngInput L.png 700 All
150px An open palm strike.
Input L.pngInput L.pngInput L.png 1000 All
150px A lunging knee strike.
Input Damage Guard Start-Up Advantage
Input M.png 700 All
150px A running hook punch.
Input Damage Guard Start-Up Advantage
Input H.png 850 All
150px Moves forward and does a roundhouse kick.
Input Damage Guard Start-Up Advantage
Input S.png 300 [1080] All
150px Fires a ki blast forward. Can be repeated four more times.
Input Damage Guard Start-Up Advantage
Input 2.pngInput L.png 400 Crouch
150px Pokes the ground with her foot.
Input Damage Guard Start-Up Advantage
Input 2.pngInput M.png 700 Crouch
150px Does a sweepkick.
Input Damage Guard Start-Up Advantage
Input 2.pngInput H.png 850 All
150px A jumping upward heel kick that launches the opponent. Immune to air attacks.
Input Damage Guard Start-Up Advantage
Input 2.pngInput S.png 600 All
150px Hops and fires a ki blast to the ground.
Input Damage Guard Start-Up Advantage
Input 6.pngInput M.png 850 Stand
150px A jumping double axe handle.
Input Damage Guard Start-Up Advantage
Input L.png (in air) 400 Stand
150px A midair jab.
Input Damage Guard Start-Up Advantage
Input M.png (in air) 700 Stand
150px A midair split kick.
Input Damage Guard Start-Up Advantage
Input H.png (in air) 850 Stand
150px A double axe handle.
Input Damage Guard Start-Up Advantage
Input S.png (in air) 600 All
150px Fires a ki blast diagonally toward the ground. Stalls movement for a moment but once the attack is finished her movement continues.
Input Damage Guard Start-Up Advantage
Input 2.pngInput H.png (in air) 850 All
150px A double-legged flip kick that launches the opponent. Stalls 18's air momentum.


Special Moves

Back Grapple (グラップバック)
150px Grabs the opponent and throws them.
Input Damage Guard Start-Up Advantage
Input 236.pngInput L.png 1200
Grabs the opponent, slams them down the other side, and then stomps on them. Causes a small sliding knockdown.
Input 236.pngInput M.png 1395 [800]
Grabs the opponent and throws them behind her with 17 appearing and double axe handles them to the ground. Causes a sliding knockdown. There is a gap between the attacks and the sliding knockdown that can be used to call assists. Much longer startup than the Input L.png variant. Holding down Input M.png will not make 17 appear for the follow-up attack.
Input 236.pngInput H.png 1595 [1000]
Much like the Input M.png grab, but 17 now kicks them upward, allowing much easier follow-ups. Holding Input H.png prevents 17 from coming out. Consumes half a Ki gauge.
Support Attack (サポートアタック)
150px Calls in Android 17, who performs a variety of attack depending whis input is used.
Input Damage Guard Start-Up Advantage
Input 214.pngInput L.png 700 All
17 appars and does a knee strike.
Input 214.pngInput M.png 1000 All
17 appears and does a charging hook punch and then an open palm punch. If either attacks hit the opponent, 17 follows up with a roundhouse kick.
Input 214.pngInput H.png (air OK) 1717 All
17 appears behind 18 and makes a speech. If the opponent call for an assist, 17 moves in above the assisting opponent and fires a downward ki blast. Consumes half a Ki gauge.
Input 214.pngInput S.png 750 All
17 appears behind 18 and fires three ki blasts.
Input 214.pngInput L.png (in air) 700 All
17 appears and does an upward kick.
Input 214.pngInput M.png (in air) 810 All
17 appears does a hook punch and then a double axe handle.
Input 214.pngInput S.png (in air)
17 appears and does a barrier.
Destructo-Disc (気円斬)
Input Damage Guard Start-Up Advantage
Input 236.pngInput S.png 1000 All
150px Fires a razor sharp disk forward. Holding Input 8.png or Input 2.png can change the discs trajectory slightly.
Barrier (バリア)
Input Damage Guard Start-Up Advantage
Input 2.pngInput 2.pngInput S.png (air OK)
150px Creates a barrier that nullifies energy attacks and some physical attacks.


Z-Assist

Barrier (バリア)
Input Damage Guard Start-Up Advantage
Input A1.png/Input A2.png
150px Appears in front of the leading character and creates a barrier, which nullifies any incoming attacks.


Super Attack

Energy Wave (エネルギーウェイブ)
Input Damage Guard Start-Up Advantage
Input 236.pngInput L.pngInput M.png or Input H.pngInput S.png
(air OK)
2018 All
150px Teleports above the opponent's current position and fires a ki blast downward. This move does not track vertically. Consumes one Ki gauge.


Meteor Attack

Accel Dance (アクセルダンス)
Input Damage Guard Start-Up Advantage
Input 214.pngInput L.pngInput M.png or Input H.pngInput S.png
(air OK)
4218 All
150px Calls 17 and the two twins charge at the opponent to beat them up relentlessly, which concludes with both of them firing an energy wave at the opponent. If Krillin is on 18's team and is still alive, he will replace 17 and the animation of the rush will be changed though the damage remains the same. Consumes three Ki gauges.


Navigation

Playable Characters' Move List in Dragon Ball FighterZ
Base Roster Goku (Super Saiyan)Vegeta (Super Saiyan)PiccoloGohan (Teen)FriezaCaptain GinyuTrunksCellAndroid 18GotenksKrillinKid BuuMajin BuuNappaAndroid 16YamchaTienGohan (Adult)HitGoku (SSGSS)Vegeta (SSGSS)BeerusGoku BlackAndroid 21
DLC Season 1 GokuVegetaBrolyZamasu (Fused)BardockVegito (SSGSS)Android 17Cooler
Season 2 JirenVidelGoku (GT)JanembaGogeta (SSGSS)Broly (DBS)
Season 3 KeflaGoku (Ultra Instinct)Master RoshiSuper Baby 2Gogeta (SS4)
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