Dragon Ball FighterZ Wiki
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Move List
Frame Data
Combo List

Images sourced from the Dustloop wiki.

Power
 
S
Speed
 
S
Reach
 
A
Technique
 
SS
Energy
 
SS
Ease of Use
 
S
Beerus's stats from Dragon Ball FighterZ's official website.


Normal Attacks

Input Damage Guard Start-Up Advantage
Input L.png 400 All
File:Beerus 5L.png A finger flick.
Input L.pngInput L.png 700 All
File:Beerus 5LL.png A forward clap.
Input L.pngInput L.pngInput L.png 1000 Stand
File:Beerus 5LLL.png Slides between the opponent's legs and does an overhead downward chop.
Input Damage Guard Start-Up Advantage
Input M.png 700 All
File:Beerus 5M.png A headbutt.
Input Damage Guard Start-Up Advantage
Input H.png 850 All
File:Beerus 5H.png Fires a kiai forward.
Input Damage Guard Start-Up Advantage
Input S.png 500 All
File:Beerus 5S.png Fires a ki blast forward.
Input Damage Guard Start-Up Advantage
Input 2.pngInput L.png 400 Crouch
File:Beerus 2L.png A low shin kick.
Input Damage Guard Start-Up Advantage
Input 2.pngInput M.png 700 Crouch
File:Beerus 2M.png Slides across the ground and strikes with a downward punch.
Input Damage Guard Start-Up Advantage
Input 2.pngInput H.png 850 All
File:Beerus 2H.png A backward handstand backflip kick that launches the opponent. Immune to air attacks.
Input Damage Guard Start-Up Advantage
Input 2.pngInput S.png 400 All
File:Beerus 2S.png Sneezes up a Sphere of Destruction. The orb will travel up and forward in a zigzagging manner.
Input Damage Guard Start-Up Advantage
Input 6.pngInput M.png 850 Stand
File:Beerus 6M.png A jumping downward roundhouse kick.
Input Damage Guard Start-Up Advantage
Input L.png (in air) 400 Stand
File:Beerus jL.png A downward backhanded jab.
Input Damage Guard Start-Up Advantage
Input M.png (in air) 700 Stand
File:Beerus jM.png A high kick.
Input Damage Guard Start-Up Advantage
Input H.png (in air) 850 Stand
File:Beerus jH.png A downward roundhouse kick.
Input Damage Guard Start-Up Advantage
Input S.png (in air) 594 [1023] All
File:Beerus jS.png Fires two ki blasts downward. Inputting Input S.png again will make Beerus fire two more blasts.
Input Damage Guard Start-Up Advantage
Input 2.pngInput H.png (in air) 850 All
File:Beerus j2H.png A dragon kick that lifts Beerus higher into the air.


Special Moves

Sphere of Destruction (破壊球)
File:Beerus Sphere of Destruction.png Fires a Sphere of Destruction and kicks it forward. Holding down either Input L.png, Input M.png, or Input H.png will not make Beerus kick the orb, which causes it to slowly float on the screen.
Input Damage Guard Start-Up Advantage
Input 236.pngInput L.png (air OK) 400, 560 [700] All
Places a Sphere of Destruction near his midsection and kicks it at a low angle.
Input 236.pngInput M.png (air OK) 400, 560 [700] All
Places a Sphere of Destruction near his head and kicks it diagonally downwards. The kick can wallbounce the opponent if they're close to the wall.
Input 236.pngInput H.png (air OK) 400 (x2), 560 [700] All
Fires two Sphere of Destructions of both Input L.png and Input M.png variants simultaneously and kicks them forward. Holding Input 8.png will make Beerus only kick the upper orb and holding Input 2.png will make him only kick the lower orb. The kick itself functions similarly to the Input M.png variant. Consumes half a Ki gauge.
God of Destruction's Rampage (破壊神の猛攻)
File:Beerus God of Destruction's Rampage.png Jumps forward, does a lunging punch to the ground, then jumps back. Leaves Beerus in the air afterwards, allowing him to follow-up with an air attack.
Input Damage Guard Start-Up Advantage
Input 214.pngInput L.png (air OK) 950 All
Travels 10% of the screen.
Input 214.pngInput M.png (air OK) 1045 All
Travels 50% of the screen. Deals more damage along with causing a sliding knockdown on hit. However, there's more startup and Beerus will leap past the opponent if he's too close to them.
Input 214.pngInput H.png (air OK) 1330 All
The grounded version tracks the opponent's current position while the airborne version covers slightly more horizontal distance than the Input M.png variant. Deals more damage than the Input M.png variant. Consumes half a Ki gauge.
Spheres of Destruction (多重破壊球)
Input Damage Guard Start-Up Advantage
Input 236.pngInput S.png 400 (x6) All
File:Beerus Spheres of Destruction.png Summons six Spheres of Destructions around him which will remain stationary on the stage for a short time. Creating another Spheres of Destruction will make two orbs in this move disappear, from top to bottom.
God of Destruction's Wrath (破壊神の逆鱗)
Input Damage Guard Start-Up Advantage
Input 214.pngInput S.png (air OK) 400 All
File:Beerus God of Destruction's Wrath.png Unleashes multiple ki blasts in all directions. Has invincibility briefly at the beginning of the attack.


Z-Assist

Sphere of Destruction (破壊球)
Input Damage Guard Start-Up Advantage
Input A1.png/Input A2.png 400, 245 All
File:Beerus Sphere of Destruction.png Quickly creates a Sphere of Destruction and kicks it forward at a low angle. The orb will disappear if Beerus leaves or gets hit.


Super Attacks

Beerus Ball (ビルス玉)
Input Damage Guard Start-Up Advantage
Input 236.pngInput L.pngInput M.png or Input H.pngInput S.png
(air OK)
2180 All
File:Beerus Beerus Ball.png Creates a flaming energy spheres and throws it forward. Inputting Input H.pngInput S.png while in the air will make Beerus throw the orb downward. Consumes one Ki gauge.
Beerus Ball of Destruction (ビルス玉破壊)
Input Damage Guard Start-Up Advantage
Follow-up icon.png any attack button 2000 All
File:Beerus Beerus Ball of Destruction.png Fires a blast from his fingertip at the flaming energy sphere, causing it to explode. Delaying this move allows the attack to deal maximum damage. Consumes one Ki gauge.


Meteor Attack

God of Destruction's Judgement (破壊神の裁き)
Input Damage Guard Start-Up Advantage
Input 214.pngInput L.pngInput M.png or Input H.pngInput S.png 4800
File:Beerus God of Destruction's Judgement.png Reaches out one hand to to grab the opponent and then flicks them away with incredible force. Using this move to K.O. Goku Black or Zamasu (Fused) will make Beerus use Destruction (破壊), erasing them from existence. Consumes three Ki gauges.


Navigation

Playable Characters' Move List in Dragon Ball FighterZ
Base Roster Goku (Super Saiyan)Vegeta (Super Saiyan)PiccoloGohan (Teen)FriezaCaptain GinyuTrunksCellAndroid 18GotenksKrillinKid BuuMajin BuuNappaAndroid 16YamchaTienGohan (Adult)HitGoku (SSGSS)Vegeta (SSGSS)BeerusGoku BlackAndroid 21
DLC Season 1 GokuVegetaBrolyZamasu (Fused)BardockVegito (SSGSS)Android 17Cooler
Season 2 JirenVidelGoku (GT)JanembaGogeta (SSGSS)Broly (DBS)
Season 3 KeflaGoku (Ultra Instinct)Master RoshiSuper Baby 2Gogeta (SS4)
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