Dragon Ball FighterZ Wiki
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Move List
Frame Data
Combo List

Images sourced from the Dustloop wiki.

Power
 
SS
Speed
 
C
Reach
 
SS
Technique
 
B
Energy
 
S
Ease of Use
 
S
Broly's stats from Dragon Ball FighterZ's official website.


Normal Attacks

Input Damage Guard Start-Up Advantage
Input L.png 500 All
File:Broly 5L.png A straightforward jab. There's an additional hitbox at Broly's knee that can hit smaller opponents at close range.
Input L.pngInput L.png 700 All
File:Broly 5LL.png A roundhouse kick.
Input L.pngInput L.pngInput L.png 1000
File:Broly 5LLL.png Grabs the opponent, throws them in the air, and does a high kick. Whiffs if the Input L.pngInput L.png input is blocked.
Input Damage Guard Start-Up Advantage
Input M.png 700 All
File:Broly 5M.png A stomach-first lunge. Broly has armor that can withstand one attack while the hitboxes are active.
Input Damage Guard Start-Up Advantage
Input H.png 850 All
File:Broly 5H.png An overhead punch with armor. Can be held to increase the distance Broly travels.
Input Damage Guard Start-Up Advantage
Input S.png 300 [1200] All
File:Broly 5S.png Fires a ki blast forward. Can fire up to six blasts at once. Broly normally fires at opponent's current position, but he can fire upwards by holding Input 8.png.
Input Damage Guard Start-Up Advantage
Input 2.pngInput L.png 500 All
File:Broly 2L.png A crouching jab.
Input Damage Guard Start-Up Advantage
Input 2.pngInput M.png 500 Crouch
File:Broly 2M.png A roundhouse kick. This attack has armor.
Input Damage Guard Start-Up Advantage
Input 2.pngInput H.png 850 All
File:Broly 2H.png A one-handed handstand kick that launches the opponent. Immune to air attacks.
Input Damage Guard Start-Up Advantage
Input 6.pngInput M.png 850 Stand
File:Broly 6M.png A jumping downward hand swipe.
Input Damage Guard Start-Up Advantage
Input L.png (in air) 500 Stand
File:Broly jL.png Ah airborne jab.
Input Damage Guard Start-Up Advantage
Input M.png (in air) 700 Stand
File:Broly jM.png A downward punch. This attack has armor.
Input Damage Guard Start-Up Advantage
Input H.png (in air) 850 Stand
File:Broly jH.png A hand swipe. If used during a combo involving a vertical Smash, Broly instead grabs the opponent's head and slams them into the ground, slightly popping back up into the air. This attack has armor.
Input Damage Guard Start-Up Advantage
Input S.png (in air) 400 [1240] All
File:Broly jS.png Fires a ki blast at the opponent. Can fire up to four blasts. Broly will be frozen in place when firing the blasts.
Input Damage Guard Start-Up Advantage
Input 2.pngInput H.png (in air) 850 All
File:Broly j2H.png A falling stomp. If used in a combo after a vertical Smash, Broly instead stomps on the opponent's back, crashing them down to the ground.


Special Moves

Lariat Express (ラリアットエクスプレス)
File:Broly Lariat Express.png Performs a charging lariat.
Input Damage Guard Start-Up Advantage
Input 236.pngInput L.png 1000 All
Travels 60% of the screen. Has armor during the dash.
Input 236.pngInput M.png 1200 All
Travels fullscreen and carries the opponent to the corner on hit. Deals more damage, but has more startup.
Input 236.pngInput H.png 1200 All
Similar to the Input M.png variant, but with slightly less startup. Consumes half a Ki gauge.
Gigantic Claw (ギガンティッククロウ)
File:Broly Gigantic Claw.png Grabs the opponent and knocks them away with a body blow.
Input Damage Guard Start-Up Advantage
Input 214.pngInput L.png 1500
The grab puts opponent in a sliding knockdown state. Broly gains one hit of super armor when performing the grab. Only one grab can be performed in the middle of a combo.
Input 214.pngInput M.png 1500
Moves slightly forward when performing the grab. The attack itself now causes a wallbounce near the corner. There is a bit of startup before the grab, however.
Input 214.pngInput H.png 1500
Similar to the Input M.png variant, but Broly takes a much further step forward. Consumes half a Ki gauge.
Gigantic Strike (ギガンティックストライク)
File:Broly Gigantic Strike.png Jumps in the air to grab the opponent by the leg and throws them downward to the ground at an angle.
Input Damage Guard Start-Up Advantage
Input 214.pngInput L.png (in air) 1800
The throw will switches sides for both combatants. Broly gains one hit of super armor while performing the grab.
Input 214.pngInput M.png (in air) 1800
Jump higher during the grab and. Has more startup than the Input L.png version.
Input 214.pngInput H.png (in air) 2300
A much faster grab that goes a considerable distance forward. Consumes half a Ki gauge.
Eraser Blow (イレイザーブロウ)
Input Damage Guard Start-Up Advantage
Input 236.pngInput S.png 1200 [1350] All
File:Broly Eraser Blow.png Fires a large green orb forward. If Broly hits the opponent with the projectile still on his hand, he will hit the opponent multiple times with the orb, which will then explode and knocks the opponent away. Broly gains one hit of super armor while unleashing this attack.
Powered Shell (パワードシェル)
Input Damage Guard Start-Up Advantage
Input 214.pngInput S.png
File:Broly Powered Shell.png Surrounds himself in a green barrier. The barrier can nullify any energy-based projectiles thrown at him, although this won't protect him against Supers and Meteor Attacks. If Broly takes damage, blocks a physical attack, or performs a cinematic attack, the barrier will disappear.


Z-Assist

Eraser Blow (イレイザーブロウ)
Input Damage Guard Start-Up Advantage
Input A1.png/Input A2.png 800 All
File:Broly Eraser Blow.png Fires a green orb forward.


Super Attack

Eraser Cannon (イレイザーキャノン)
Input Damage Guard Start-Up Advantage
Input 236.pngInput L.pngInput M.png or Input H.pngInput S.png 2000 [2400] All
File:Broly Eraser Cannon.png Raises one hand and charges a large green orb and throws it forward. If the opponent hits Broly's hand the moment he raise it up, a cinematic will play where Broly charges up the orb and fires it at the falling opponent, dealing additional damage. Consumes one Ki gauge.


Meteor Attack

Gigantic Meteor (ギガンティックミーティア)
File:Broly Gigantic Meteor.png Fires a large green orb downward at a 45 degree angle from the air. When used from the ground, Broly will teleport adjacent to the opponent's current position before firing the orb. Consumes three Ki gauges.
Input Damage Guard Start-Up Advantage
Input 214.pngInput L.pngInput M.png (air OK) 4350 [4400] All
The orb carries the opponent down to the ground towards the final explosion.
Input 214.pngInput H.pngInput S.png (air OK) 4400 [4600] All
The orb is small that slowly moves towards the ground and expands upon contact with the opponent. Because of this property, Broly can recover before the orb even hits and can even perform combos. Consumes three Ki gauges.


Navigation

Playable Characters' Move List in Dragon Ball FighterZ
Base Roster Goku (Super Saiyan)Vegeta (Super Saiyan)PiccoloGohan (Teen)FriezaCaptain GinyuTrunksCellAndroid 18GotenksKrillinKid BuuMajin BuuNappaAndroid 16YamchaTienGohan (Adult)HitGoku (SSGSS)Vegeta (SSGSS)BeerusGoku BlackAndroid 21
DLC Season 1 GokuVegetaBrolyZamasu (Fused)BardockVegito (SSGSS)Android 17Cooler
Season 2 JirenVidelGoku (GT)JanembaGogeta (SSGSS)Broly (DBS)
Season 3 KeflaGoku (Ultra Instinct)Master RoshiSuper Baby 2Gogeta (SS4)
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