Dragon Ball FighterZ Wiki
Advertisement
Move List
Frame Data
Combo List

Images sourced from the Dustloop wiki.

Power
 
A
Speed
 
A
Reach
 
A
Technique
 
S
Energy
 
S
Ease of Use
 
A
Frieza's stats from Dragon Ball FighterZ's official website.


Normal Attacks[]

Input Damage Guard Start-Up Advantage
Input L 400 All
Frieza 5L A short-ranged body blow.
Input LInput L 700 All
Frieza 5LL An upward kick while moving a short distance forward.
Input LInput LInput L 900 All
Frieza 5LLL Fires a small invisible blast at the enemy. When it connects, Frieza telekinetically lifts the opponent up into the air and creates an explosion that sends them upward. The projectile itself covers the whole screen. The projectile passes through Level 1 Projectiles, but cannot be Super Dashed through.
Input Damage Guard Start-Up Advantage
Input M 700 All
Frieza 5M Moves forward and does an high elbow strike.
Input Damage Guard Start-Up Advantage
Input H 870 All
Frieza 5H Lifts up multiple rocks with telekinesis and fires them forward. If the attack is landed at the start of the move it causes a horizontal smash.
Input Damage Guard Start-Up Advantage
Input S 300 [1200] All
Frieza 5S Fires a finger beam forward. Can be repeated up to six times, with the last beam causing knockback and a wallbounce.
Input Damage Guard Start-Up Advantage
Input 2Input L 400 Crouch
Frieza 2L A low-hitting shin kick.
Input Damage Guard Start-Up Advantage
Input 2Input M 600, 600 Crouch, Crouch
Frieza 2M A low sweepkick followed by a low tail spin.
Input Damage Guard Start-Up Advantage
Input 2Input H 850 All
Frieza 2H Unleashes an explosive wave right in front of himself that launches the opponent. Has much longer reach than most other character's Input 2Input H. Invulnerable to air-attacks.
Input Damage Guard Start-Up Advantage
Input 3Input S/Input 2Input S/Input 1Input S 700 All
Frieza 2S Fires an eye beam at an upward diagonal angle. The direction he fires is determined by holding Input 1,Input 2, or Input 3.
Input Damage Guard Start-Up Advantage
Input 6Input M 850 Stand
Frieza 6M Jumps forward and swings his tail downward.
Input Damage Guard Start-Up Advantage
Input L (in air) 400 Stand
Frieza jL Jabs his foot at a downward angle.
Input Damage Guard Start-Up Advantage
Input M (in air) 600, 600 Stand, Stand
Frieza jM Strikes twice in midair with his tail.
Input Damage Guard Start-Up Advantage
Input H (in air) 850 Stand
Frieza jH Flips forward and does a downward tail swipe.
Input Damage Guard Start-Up Advantage
Input S (in air) 500 [1250] All
Frieza jS Fires a short-ranged blast. Can be repeated up to three times, with the third hit causing a wallbounce when near the corner.
Input Damage Guard Start-Up Advantage
Input 2Input H (in air) 850 Stand
Frieza j2heavy Similar to aerial Input H, but Frieza moves slightly forward.
Input Damage Guard Start-Up Advantage
Input 2Input S (in air) 600 All
Frieza j2S Shoots a ki blast at a downward angle.


Special Moves[]

Death Slash (大地裂斬)
Frieza Death Slash Swipes his hand forward and unleashes a large explosion from the ground.
Input Damage Guard Start-Up Advantage
Input 236Input L 1100 All
Unleashes the explosion in front of himself.
Input 236Input M 1100 All
Unleashes the explosion on the other side of the screen.
Input 236Input H 1000 All
Unleashes both the Input L and Input M explosions at the same time. Deals slightly less damage, but has less startup and cooldown. Consumes half a Ki gauge.
You might not survive this time (「今度は死ぬかもね」)
Input Damage Guard Start-Up Advantage
Input 236Input S 1035 All
Frieza You might not survive this time Creates a purple sphere and fires it forward. When done near the opponent, Frieza traps them in the sphere and sends them flying to the ground.
Death Saucer (デスソーサー)
Input Damage Guard Start-Up Advantage
Input 214Input S 700 (x4) All
Frieza Death Saucer Throws two razor-sharp purple disks at the opponent. The disks can also come back from the other side of the screen and hit the opponent from behind. However, the disks themselves can damage Frieza himself. Causes sliding knockdown if the disks hit the opponent from behind.
Warp Smash (ワープスマッシュ)
Input Damage Guard Start-Up Advantage
Input 2Input 2Input S 900 All
Frieza Warp Smash Appears behind the opponent and fires a downward purple ki blast.


Z-Assist[]

Death Slash (大地裂斬)
Input Damage Guard Start-Up Advantage
Input A1/Input A2 800 All
Frieza Death Slash Unleashes a short-range shockwave from the ground.


Super Attack[]

Death Ball (デスボール)
Input Damage Guard Start-Up Advantage
Input 236Input LInput M or Input HInput S
(air OK)
30, 2000 All
Frieza Death Ball Fires a large black purple energy sphere down to the ground. The projectile itself carries the opponent to the ground toward the explosion if it connects. Inputting the Input LInput M version throws the projectile towards the middle of the screen while the Input HInput S version throws it towards the edge of the screen. Consumes 1 Ki gauge.


Meteor Attacks[]

Nova Strike (ノヴァストライク)
Input Damage Guard Start-Up Advantage
Input 214Input LInput M (air OK) 4200 Stand
Frieza Nova Strike
DBFZ Frieza NovaStrike-2
Surrounds himself in a sphere of purple energy and does a double-punch charge to the ground. Frieza normally powers up to 100% to perform this move if he is not in his Golden Form. Consumes 3 Ki gauges.
You must die by my hand! (「オレに殺されるべきなんだ!」)
Input Damage Guard Start-Up Advantage
Input HInput S (when down) 3444 All
DBFZ Frieza YouMustDieByMyHand1
Frieza You must die by my hand!
Fires a purple beam diagonally upward. Consumes 3 Ki gauges.
Golden Frieza (ゴールデンフリーザ)
Input Damage Guard Start-Up Advantage
Input 214Input HInput S
Frieza Golden Frieza Transforms into his Golden Form. This move consumes 3 Ki gauges and can only be performed once per round. Using Golden Frieza gives the following buffs to Frieza:
  • 20% damage boost
  • Increased movement speed
  • Can air dash one extra time in the air (does not give a triple jump)
  • Can reverse beat both ground and aerial attacks
Sorbet's Ray Gun (ソルベの光線銃)
Input Damage Guard Start-Up Advantage
Input S
(when Golden Frieza runs out)
1200 All
Frieza Sorbet's Ray Gun From off-screen, Sorbet fires a beam at the opponent. One notable thing about this move is that time completely stops for both Frieza and the opponent, which prevents them from blocking the attack if they aren't careful enough and try to anticipate Frieza's recovery. Consumes 1 Ki gauge.


Navigation[]

Playable Characters' Move List in Dragon Ball FighterZ
Base Roster Goku (Super Saiyan)Vegeta (Super Saiyan)PiccoloGohan (Teen)FriezaCaptain GinyuTrunksCellAndroid 18GotenksKrillinKid BuuMajin BuuNappaAndroid 16YamchaTienGohan (Adult)HitGoku (SSGSS)Vegeta (SSGSS)BeerusGoku BlackAndroid 21
DLC Season 1 GokuVegetaBrolyZamasu (Fused)BardockVegito (SSGSS)Android 17Cooler
Season 2 JirenVidelGoku (GT)JanembaGogeta (SSGSS)Broly (DBS)
Season 3 KeflaGoku (Ultra Instinct)Master RoshiSuper Baby 2Gogeta (SS4)
Advertisement