Dragon Ball FighterZ Wiki
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Move List
Frame Data
Combo List

Images sourced from the Dustloop wiki.

Power
 
A
Speed
 
S
Reach
 
S
Technique
 
A
Energy
 
S
Ease of Use
 
S
Goku Black's stats from Dragon Ball FighterZ's official website.


Normal Attacks

Input Damage Guard Start-Up Advantage
Input L.png 500 All 6 -2
Goku Black 5L.png A knifehand jab.
Input L.pngInput L.png 700 All 11 -5
Goku Black 5LL.png An advancing sidekick.
Input L.pngInput L.pngInput L.png 1000 All 14 -5
Goku Black 5LLL.png An upward slice with an energy blade.
Input Damage Guard Start-Up Advantage
Input M.png 700 All 10 -5
Goku Black 5M.png A gut punch.
Input Damage Guard Start-Up Advantage
Input H.png 850 All 14 -10
Goku Black 5H.png Spins forward once and slashes an energy blade in a low, horizontally arc.
Input Damage Guard Start-Up Advantage
Input S.png 600 All 13 -12, +13, -2
Goku Black 5S.png Swings an energy blade upward and fires a crescent-shaped wave of Ki forward. The projectile moves slowly at first, but will pick up speed the farther it goes.
Input Damage Guard Start-Up Advantage
Input 2.pngInput L.png 400 All 8 -5
Goku Black 2L.png An upward knifehand jab.
Input Damage Guard Start-Up Advantage
Input 2.pngInput M.png 700 Crouch 11 -4
Goku Black 2M.png A legsweep.
Input Damage Guard Start-Up Advantage
Input 2.pngInput H.png 850 All 18 -15
Goku Black 2H.png Slashes upward with an energy blade that launches the opponent. Has very long range. Invulnerable to air-attacks.
Input Damage Guard Start-Up Advantage
Input 6.pngInput M.png 850 Stand 24 0
Goku Black 6M.png A jumping backflip kick.
Input Damage Guard Start-Up Advantage
Input L.png (in air) 400 Stand 6
Goku Black jL.png A knifehand chop.
Input Damage Guard Start-Up Advantage
Input M.png (in air) 700 Stand 9
Goku Black jM.png A side kick.
Input Damage Guard Start-Up Advantage
Input H.png (in air) 850 Stand 13
Goku Black jH.png A backflip kick.
Input Damage Guard Start-Up Advantage
Input S.png (in air) 600 Stand 13
Goku Black jS.png Fires a ki blast at a downward angle.
Input Damage Guard Start-Up Advantage
Input 2.pngInput H.png (in air) 850 All 13
Goku Black j2H.png An upward back kick.


Special Moves

God Slicer (神裂斬)
Goku Black God Slicer.png Charges forward while firing ki blasts and then stabs forward with an energy blade.
Input Damage Guard Start-Up Advantage
Input 236.pngInput L.png (air OK) 970 All 13 -4
Fires only one ki blast.
Input 236.pngInput M.png (air OK) 1330 All 20 ~-5
Travels farther and fires four ki blast. Deals more damage and causes a sliding knockdown on hit. Contains more startup than the Input L.png version.
Input 236.pngInput H.png (air OK) 1330 All 13 ~-5
A combination of both the Input L.png and Input M.png variants, having the Input L.png variants speed and the Input M.png variants damage and sliding knockdown. Consumes half a Ki gauge.
Instant Transmission (瞬間移動)
Goku Black Instant Transmission.png

DBFZ GokuBlack InstantTransmission2.png

Teleports to another location. Position is determined by input.
Input Damage Guard Start-Up Advantage
Input 214.pngInput L.png 19, 26
Appears in the air directly in front of the opponent.
Input 214.pngInput M.png 19, 26
Appears in the air slightly away from the front of the opponent.
Input 214.pngInput H.png 19, 26
Appears to the air directly behind the opponent. Consumes half a Ki gauge.
Fierce God Kick (激神蹴)
Goku Black Fierce God Kick.png Performs a ki-empowered dive kick. The hitbox lasts until Goku Black lands.
Input Damage Guard Start-Up Advantage
Input 214.pngInput L.png (in air) 900 All 14 -2, -6
A quick divekick with no extra effects.
Input 214.pngInput M.png (in air) 1120 All 18 -2, -6
On hit, the dive kick drags the opponent to the ground before Goku Black rebounds off them and launches them into the air. It can also stick the opponent to a wall, which is a guaranteed wallbounce. This variant deals more damage, although it does require slightly more startup.
Input 214.pngInput H.png (in air) 1300 All 14 -2, -6
Similar to the Input M.png variant except with having the Input L.png variant's speed, contains a higher damage output, and has more combo potential. Consumes half a Ki gauge.
Black Kamehameha (ブラックかめはめ波)
Input Damage Guard Start-Up Advantage
Input 236.pngInput S.png 1098 All 18 -14
Goku Black Black Kamehameha.png Fires a pink-colored Kamehameha forward.
Binding Black Kamehameha (神縛ブラックかめはめ波)
Input Damage Guard Start-Up Advantage
Input 214.pngInput S.png 994 31 -13
Goku Black Binding Black Kamehameha.png Charges up a Black Kamehameha with Zamasu suddenly appearing behind the opponent and grabs them to ensure a direct hit. The Kamehameha alone is considerably less active, deals less hits as well has having a slower startup in comparison the regular version.


Z-Assist

Black Kamehameha (ブラックかめはめ波)
Input Damage Guard Start-Up Advantage
Input A1.png/Input A2.png 994 All 35 +30
Goku Black Black Kamehameha.png Fires a Black Kamahameha forward.


Super Attacks

God Slicer Dance (神裂演舞斬)
Input Damage Guard Start-Up Advantage
Input 236.pngInput L.pngInput M.png (air OK) 2090 All 13 -24, -30
GokuBlack GodSlicerDance.png Creates a pink energy blade and fires four waves of four small sharp energy blades at the opponent. If one of the energy blades connects, Goku Black will cause them to detonate on the opponent. Consumes one Ki gauge.
Holy Light Grenade (神裂光弾)
Input Damage Guard Start-Up Advantage
Input 236.pngInput H.pngInput S.png (air OK) 2280 All 13 -30, -33
Goku Black Holy Light Grenade.png Zamasu appears and both of them charge up an energy ball that combines into a one large purple orb and hurls it downward to the ground that emits a big explosion. The orb will carry the opponent towards the ground towards the following explosion on hit. When used on the ground, Black will jump in the air before he and Zamasu form the orb. Consumes one Ki gauge.


Meteor Attack

The Work of a God (神の御業)
Input Damage Guard Start-Up Advantage
Input 214.pngInput L.pngInput M.png or Input H.pngInput S.png
(air OK)
4015 All 12 -38, -30
DBFZ GokuBlack TheWorkOfAGod3.png Stabs his hand with an energy blade to create a scythe and fires a crescent-shaped ki wave forward. Upon hit, a vertical hole gets ripped open and multiple clones appears that carry the opponent into the air with multiple attacks and kicks them down to the ground where Goku Black waits below and sends them flying away with a swing from the scythe. Consumes three Ki gauges.


Navigation

Playable Characters' Move List in Dragon Ball FighterZ
Base Roster Goku (Super Saiyan)Vegeta (Super Saiyan)PiccoloGohan (Teen)FriezaCaptain GinyuTrunksCellAndroid 18GotenksKrillinKid BuuMajin BuuNappaAndroid 16YamchaTienGohan (Adult)HitGoku (SSGSS)Vegeta (SSGSS)BeerusGoku BlackAndroid 21
DLC Season 1 GokuVegetaBrolyZamasu (Fused)BardockVegito (SSGSS)Android 17Cooler
Season 2 JirenVidelGoku (GT)JanembaGogeta (SSGSS)Broly (DBS)
Season 3 KeflaGoku (Ultra Instinct)Master RoshiSuper Baby 2Gogeta (SS4)
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