Power | SS | |
---|---|---|
Speed | S | |
Reach | S | |
Technique | A | |
Energy | S | |
Ease of Use | A | |
Normal Attacks[]
Input | Damage | Guard | Start-Up | Advantage |
---|---|---|---|---|
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700 | All | — | — |
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A roundhouse kick. |
Input | Damage | Guard | Start-Up | Advantage |
---|---|---|---|---|
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1010 | — | — | — |
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Grabs the opponent and sends them flying with a point-blank energy blast. Deals strong knockback. |
Input | Damage | Guard | Start-Up | Advantage |
---|---|---|---|---|
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700 | All | — | — |
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An upward-angled straight punch. |
Input | Damage | Guard | Start-Up | Advantage |
---|---|---|---|---|
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700 | Crouch | — | — |
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An advancing double kick. |
Input | Damage | Guard | Start-Up | Advantage |
---|---|---|---|---|
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850 | All | — | — |
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A half crescent kick. Sends the opponent behind Jiren and causes a wallbounce. Invulnerable to air-attacks |
Input | Damage | Guard | Start-Up | Advantage |
---|---|---|---|---|
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850 | All | — | — |
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Shoots a short-ranged shockwave diagonally upwards. The shockwave can cancel out small projectiles. A guaranteed wallbounce on hit. |
Input | Damage | Guard | Start-Up | Advantage |
---|---|---|---|---|
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850 | Stand | — | — |
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A jumping double-axe handle. |
Input | Damage | Guard | Start-Up | Advantage |
---|---|---|---|---|
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400 | Stand | — | — |
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A midair jab. |
Input | Damage | Guard | Start-Up | Advantage |
---|---|---|---|---|
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500, 500 | Stand | — | — |
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An elbow drop followed by a downward punch. |
Input | Damage | Guard | Start-Up | Advantage |
---|---|---|---|---|
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850 | Stand | — | — |
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An downward double-axe handle. |
Input | Damage | Guard | Start-Up | Advantage |
---|---|---|---|---|
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720 | All | — | — |
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Fires a ki blast forward. The blast carries the opponent on hit and explodes. |
Input | Damage | Guard | Start-Up | Advantage |
---|---|---|---|---|
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720 | All | — | — |
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Fires a ki blast downward. The blast carries the opponent toward the ground and explodes, popping them back up into the air. |
Special Moves[]
Grand Charge (グランドチャージ) | ||||
---|---|---|---|---|
Input | Damage | Guard | Start-Up | Advantage |
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1200 | All | — | — |
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A short-ranged shoulder tackle while enveloped in a purple barrier. The barrier can reflect any weak projectile it hits. |
Z-Assist[]
Super Attacks[]
Meteor Attack[]
[]
Playable Characters' Move List in Dragon Ball FighterZ | |||||
---|---|---|---|---|---|
Base Roster | Goku (Super Saiyan) • Vegeta (Super Saiyan) • Piccolo • Gohan (Teen) • Frieza • Captain Ginyu • Trunks • Cell • Android 18 • Gotenks • Krillin • Kid Buu • Majin Buu • Nappa • Android 16 • Yamcha • Tien • Gohan (Adult) • Hit • Goku (SSGSS) • Vegeta (SSGSS) • Beerus • Goku Black • Android 21 | ||||
DLC | Season 1 | Goku • Vegeta • Broly • Zamasu (Fused) • Bardock • Vegito (SSGSS) • Android 17 • Cooler | |||
Season 2 | Jiren • Videl • Goku (GT) • Janemba • Gogeta (SSGSS) • Broly (DBS) | ||||
Season 3 | Kefla • Goku (Ultra Instinct) • Master Roshi • Super Baby 2 • Gogeta (SS4) |