Dragon Ball FighterZ Wiki
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Dragon Ball FighterZ Wiki
Move List
Frame Data
Combo List

Images sourced from the Dustloop wiki.

Power
 
A
Speed
 
B
Reach
 
S
Technique
 
S
Energy
 
A
Ease of Use
 
A
Piccolo's stats from Dragon Ball FighterZ's official website.


Normal Attacks

Input Damage Guard Start-Up Advantage
Input L.png 400 All 6 2 (-3 on block)
Piccolo 5L.jpg Piccolo will swipe across his body with his leading hand.
Input L.pngInput L.png 700 All 9 1 (-2 on block)
Piccolo 5LL.jpg This is a short elbow jab forward.
Input L.pngInput L.pngInput L.png 1000 All 15 34 (-5 on block)
Piccolo 5LLL.jpg This attack is a powerful upward hook that sends the foes flying.
Input Damage Guard Start-Up Advantage
Input M.png 700 All 10 -2 (-5 on block)
Piccolo 5M.jpg Piccolo will perform a knifehand swipe horizontal across his body.
Input Damage Guard Start-Up Advantage
Input H.png 850 All 15 36 (-9 on block)
Piccolo 5H.jpg Piccolo will lean back and kick directly forward, sending the foe flying.
Input Damage Guard Start-Up Advantage
Input S.png 500 28 (32 at max distance) 5
Piccolo 5S.jpg Piccolo will extend his arm forwards, grabbing foes and pulling them to him. This attack cannot be blocked.
Input Damage Guard Start-Up Advantage
Input 2.pngInput L.png 400 Crouch 7 1 (-4 on block)
Piccolo 2L.jpg This is a simple crouching shin kick. Hits low and is quite fast.
Input Damage Guard Start-Up Advantage
Input 2.pngInput M.png 700 Crouch 10 22 (-6 on block)
Piccolo 2M.jpg Essentially a slower, longer 2L, this sweep also hits low.
Input Damage Guard Start-Up Advantage
Input 2.pngInput H.png 850 All 13 26 (-18 on block)
Piccolo 2H.jpg Piccolo will do a short jump and kick a foot upwards at a very sharp angle, sending the foe flying. Invulnerable to air-attacks.
Input Damage Guard Start-Up Advantage
Input 2.pngInput S.png 500 16 (20 at max distance) 26
Piccolo 2S.jpg Piccolo will extend his arm to the sky at a 45 degree angle. This attack cannot be blocked.
Input Damage Guard Start-Up Advantage
Input 6.pngInput M.png 850 Stand 24 (Universal overhead) 3 (0 on block)
Piccolo 6M.jpg This is a knee strike that must be blocked standing.
Input Damage Guard Start-Up Advantage
Input L.png (in air) 400 Stand 6 9-14 (4-(-3) on block)
Piccolo jL.jpg A simple swipe with Piccolo's left hand. Reaches a bit farther than one may expect, but matches up with the animation. Has very little vertical reach.
Input Damage Guard Start-Up Advantage
Input M.png (in air) 500, 500 Stand, Stand
Piccolo jM.jpg This move deals damage over two hits. Piccolo will repeatedly kick a foot downward twice in a row.
Input Damage Guard Start-Up Advantage
Input H.png (in air) 850 Stand
Piccolo jH.jpg This is an airborne roundhouse kick, that, unlike most jH attacks, while knock the foe away rather than to the ground. While this means some interesting combos are possible, it also means Piccolo a little bit more trouble obtaining a sliding knockdown when not in the corner.
Input Damage Guard Start-Up Advantage
Input S.png (in air) 500
Piccolo jS.jpg Piccolo will stretch his arm downwards at a 45 degree angle and pull the foe to him. This attack cannot be blocked.
Input Damage Guard Start-Up Advantage
Input 2.pngInput H.png (in air) 850 All
Piccolo j2H.jpg This is an upwards knee attack that will send the foe up and away.



Special Moves

Demon Shocker (魔電撃)
Input Damage Guard Start-Up Advantage
Input 6.pngInput S.png 875 All
Piccolo Demon Shocker 6S.jpg Piccolo will lean his head forward and fire a bolt of electricity from his antennae. This move stuns the foe.
Input 3.pngInput S.png 875 All
Piccolo Demon Shocker 3S.jpg This variant causes Piccolo to fire this move at a 45 degree angle upwards.
Demon Elbow (裏魔肘)
Piccolo Demon Elbow.jpg Dashes forward and attacks with an elbow strike.
Input Damage Guard Start-Up Advantage
Input 236.pngInput L.png (air OK) 900 All
Moves a short distance forward before attacking. Travels at a slight downward angle towards the foe in the air. Does not switch sides if Piccolo is not close enough.
Input 236.pngInput M.png (air OK) 1000 All
Covers a longer distance, deals more damage, as well as gives a wallbounce on hit. However, the move is slower.
Input 236.pngInput H.png (air OK) 1100 All
This attack will consume half a Ki meter. Piccolo will once again move behind the foe, this time very quickly, and with quite a bit of distance, however, he will then teleport back in front of the opponent, in an attempt at a fake out. This variant deals the most damage and causes a wallbounce, however, the flash that emits from the meter being consumed can be a dead giveaway that the fake out is coming to an alert foe.
Demon Slicer (魔闘斬手)
Piccolo Demon Slicer.jpg Appears above the opponent and attacks with a knifehand strike. Piccolo is armored during the start of this move, protecting him from any oncoming attacks. When used in the air, Piccolo immediately performs the attack.
Input Damage Guard Start-Up Advantage
Input 214.pngInput L.png (air OK) 900 All
Tracks the opponent at close range. Attacks straight down when used in the air.
Input 214.pngInput M.png (air OK) 1000 Stand
Appears slightly behind the opponent to attack. Travels diagonally when used in the air.
Input 214.pngInput H.png (air OK) 1100 All
Very similar to the Input L.png version, but is stronger and deals a sliding knockdown upon connection. All of these moves will immediately execute the strike if used in the air. Consumes half a Ki gauge.
Homing Energy Blast (追跡エネルギー弾)
Input Damage Guard Start-Up Advantage
Input 236.pngInput S.png 700 All
Piccolo Homing Energy Blast.jpg As the name implies, a large, slow moving, and homing blast of energy is fired forward. If the input is held, a larger, slower, and more damaging blast is created. Up to two of these blasts can be on screen at any given time.


Z Assists

Input Damage Guard Start-Up Advantage
Z-Assist A: Homing Energy Blast (追跡エネルギー弾)
Input A1.png/Input A2.png 450 (x2) All
Piccolo Homing Energy Blast.jpg Fires a homing blast at the opponent.
Z-Assist B: Demon Shocker (魔電撃)
Input A1.png/Input A2.png 875 All
Piccolo Demon Shocker 6S.jpg Piccolo will lean his head forward and fire a bolt of electricity from his antennae. This move stuns the foe.
Z-Assist C: Demon Slicer (魔闘斬手)
Input A1.png/Input A2.png 1080 All
Piccolo Demon Slicer.jpg Performs a combination attack consisting on Input H.png variation of Demon Slicer and Input M.png variation of the same attack.


Super Attacks

Special Beam Cannon (魔貫光殺砲)
Input Damage Guard Start-Up Advantage
Input 236.pngInput L.pngInput M.png 2050 [3116] All
Piccolo Special Beam Cannon.jpg The attack consumes one ki meter. Piccolo will press two fingers to his forehead, and begin to channel all his energy into a single, focused point for maximum piercing strength. The input can be held to increase the damage. While holding the attack, Piccolo can teleport short distances back and forth. Consumes 1 Ki gauge per use.
Hellzone Grenade (魔空包囲弾)
Input Damage Guard Start-Up Advantage
Input 236.pngInput H.pngInput S.png 1651 All
Piccolo Hellzone Grenade.jpg Piccolo will unleash a barrage of eleven small energy blasts that will surround the foe. Piccolo will then bring his arms together, bringing in all the energy blasts in on the foe. This move is notorious for granting an inescapable mixup when used after a snapback. Piccolo can even combo after this move. Consumes 1 Ki gauge per use.


Meteor Attack

Light Grenade (激烈光弾)
Input Damage Guard Start-Up Advantage
Input 214.pngInput L.pngInput M.png or
Input 214.pngInput H.pngInput S.png
4095 All
Piccolo Light Grenade.jpg This attack costs three ki meters. Piccolo will bring his hands together in front of his chest, palms facing outwards. He then will create a large blast of energy, which slowly leaves his hands before quickly gaining speed, rocketing across the screen. Consumes 3 Ki gauges per use.


Navigation

Playable Characters' Move List in Dragon Ball FighterZ
Base Roster Goku (Super Saiyan)Vegeta (Super Saiyan)PiccoloGohan (Teen)FriezaCaptain GinyuTrunksCellAndroid 18GotenksKrillinKid BuuMajin BuuNappaAndroid 16YamchaTienGohan (Adult)HitGoku (SSGSS)Vegeta (SSGSS)BeerusGoku BlackAndroid 21
DLC Season 1 GokuVegetaBrolyZamasu (Fused)BardockVegito (SSGSS)Android 17Cooler
Season 2 JirenVidelGoku (GT)JanembaGogeta (SSGSS)Broly (DBS)
Season 3 KeflaGoku (Ultra Instinct)Master RoshiSuper Baby 2Gogeta (SS4)
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