Dragon Ball FighterZ Wiki


Introduction[]

Within thе highly compеtitivе arеna of еsports, prеcision and synеrgy arе paramount, еspеcially in gamеs likе Dragon Ball FightеrZ, whеrе thе stratеgic allocation of tеam positions is instrumеntal in fashioning a formidablе, compеtitivе, and harmonious tеam. Each uniquе charactеr undеrgoеs a mеticulous catеgorization into thrее distinctivе rolеs: Point, Mid, and Anchor. Notably, most charactеrs display a rеmarkablе vеrsatility, sеamlеssly transitioning across two or еvеn all thrее of thеsе catеgoriеs. Keep in mind that a pro can make any team work.

Explanations[]

Point (e.g: Vegeta, Super Baby 2, Teen Gohan...)[]

  • The character that starts the match
  • Has a bad assist
  • Need 2 assists or prefers 2 to maximize their capabilities
  • Builds lots of meter
  • Doesn't need lots of meter

Mid (e.g: Bardock, Zamasu, Goku (GT)...)[]

The second character on the team they will need to be tagged in if your point character needs to regenerate blue health or dies and thus should be effective with 1 assist they also like starting with meter or being tagged in to get their pressure started and they great support value through their assists, supers or synergy with your point.

Anchor (e.g: Goku, Tien, Broly...)[]

The last character on your team and the one who will make a comeback if worst happens. They should be able to have lots of meters to do combos and can handle themselves well without assists and their assist should help your other characters.